The game works best when the Performance range is within 3-4 points (i.e. 5-8). Use the +50pt Performance upgrade in the wargame rules to upgrade older OYW mobile suits.
RULES
VER10 Core Rules Last updated 25 July 2024
- All units get 2x Move actions and 1 Combat Action (Attack / Accelerate / Throw)
- Shooting and Evade now use dice pools just like melee
- Both the attacker and defender roll dice. 5+ is a Hit / DEF, 10 is a Crit Hit / Crit DEF
- Updated and streamlined all pilot skills
- Skilled / Ace Pilots improve your attack / defense
- Added Morale mechanics with Momentum
Gundam Wing + Endless Waltz + Nu & Sazabi

King Ghidora and the Muto
Older Drafts (Ping me when you want these updated)