[MS] The 3rd Angel Sachiel vs The Megadeus Army

Recently a player asked about a matchup between Big O and Sachiel. One piece of advice I had was to field more units using the mass produced Bigs we see in flashbacks which would be much cheaper than Ace Pilot. For this matchup we are using a draft version of the Flashback Big O and Big Duo to try and take down Sachiel. Hopefully we have better luck than last match. Below is a battle report and the mecha tactics employed.

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[MS] Battle Report – Eva 01 + Megadeus Army vs The 14th Angel Zeruel

Continuing off of our previous two games we decided to do a teamup match using an Evangelion along with the mass produced Bigs for the Megadeus Army, with 1200pts that would mean facing off against Israfel or Zeruel. We went with the most deadly angel. Below the break you’ll see a battle report and the mecha tactics of the game.

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MechaStellar VER 8.3 Released – Stellar Warship Update

For August’s update we putting the Stellar back into MechaStellar. Our Stellar Warship rules for VER 8 have been in testing for a close to a year now, and we are now satisfied with where they are at to start releasing them this month. This month we release the Musai and Salamis from Mobile Suit Gundam. In the future we’ll release additional Stellar Warships from Gundam as well as other Mecha series such as the J-Ark from GaoGaiGar. Below we’ll talk about our Design Goals and the mecha tactics to employ.

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[MS] Battle Report – Big O vs The Third Angel Sachiel

A MechaStellar player recently asked about a Big O and Sachiel matchup. We haven’t had these two face off against each other yet so we decided to set up a game and see who could come out on top. Below the break you’ll see a battle report and some of the mecha tactics we employed.

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[MS] Unit Upgrades for Matchmaking

The upgrade system was created as a way to take favorite units and upgrade them to compete with higher performance units. We’ve also included several options you can purchase to help you match points with your opponent without using additional units.

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[MS] Battle Report – 0083 Stardust Memory vs OYW Aces

This is one of our more memorable Gundam Tactics games using the Gundam 0083 Stardust Memory Units right around the time they were released.

In this matchup the Federation player fielded GP01, GM Customs and GM Cannon II and some support GMs while the Zeon player fielded Johnny Ridden’s Gelgoog and Ramba Ral’s Gouf, several Doms, and a rare Gouf Flight Test Type from MSV. The game type was “Secure the Objective” which is a 40k style Take and Hold scenario. Below is a short battle report:

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[MS] Scenario Tactics – Elite Warfare

We’ve uploaded six scenarios and pre-built armies onto the Demo Games page. These scenarios are for testing purposes to get a gauge on how well we’ve costed the Victory Points for Primary and Secondary objectives.

If you’d like to participate head over to the Demo Games page and download the scenarios, units and after action report. When you’re done leave a comment or send us an email with your battle report by September 15th. Below the break we’ll discuss tactics for the Elite Warfare scenario which features a large number of Skilled and Ace pilots for smaller games.

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[MS] Scenario Tactics – Asymmetric Warfare

We’ve uploaded six scenarios and pre-built armies onto the Demo Games page. These scenarios are for testing purposes to get a gauge on how well we’ve costed the Victory Points for Primary and Secondary objectives.

If you’d like to participate head over to the Demo Games page and download the scenarios, units and after action report. When you’re done leave a comment or send us an email with your battle report by September 15th. Below the break we’ll discuss tactics for the Asymmetric Warfare scenario which pits a small number of MS against a larger force.

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