MechaStellar Monthly Roster Update – Braves Figh Bird and Da Garn

This was a busy month leading up to a busy summer so here’s a short update summary. Updated Mecha Profiles for the Braves series and Gundam can be found on the MechaStellar game downloads page: https://mechastellar.com/game-downloads/

This month we’ll be fulfilling one of our previous polls by adding in more units from the Braves series. Going in production order we have The Brave of the Sun Figh Bird as the 2nd series and The Brave of Legend Da Garn as the 3rd series representative along with their respective villains.

Da Garn also has Seven Changer a rival who is getting an impressive release by moderoid. Next month we’ll have additional units from Might Gaine, one of the more well known Brave series 2nd only to GaoGaiGar.

In addition to that we’ve also been been slowly but surely adding more units from Zeta Gundam and ZZ Gundam to the roster which you can find on the downloads page. We’re hoping to get to Gundam Sentinel by July.

Next month’s big release will be Turn A Gundam as well as drafts for Gundam SEED.

Update Summary

  • Added 8 units for the Braves series Figh Bird and Da Garn
  • Added 18 units for Zeta and ZZ Gundam
  • Fixed Evade errors on GM Quel
  • Upgraded Zeta Biosensor, Downgraded The O Biosensor
  • Fixed Cost Error on Newtype Pressure (Qubeley and The O)
  • Rebalanced Zeta & Quebeley

MechaStellar VER9.5 Gameplay Example – Round 5

Here we have a gameplay example for MechaStellar VER9.5 using 1/144 scale Gundam figure. On one side we have Kamille’s Zeta Gundam and Kai’s Guncannon, on the other we have the unlikely teamup of Garrod’s Gundam X and Norris Packard Gouf Custom. Read on below the break for Round 5.

To back to Round 4 click here.

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MechaStellar VER9.5 Gameplay Example – Round 4

(Note for we moved Gundam X forward for the sake of pictures but it is actually slightly further back to benefit from cover in between him and attackers)

Here we have a gameplay example for MechaStellar VER9.5 using 1/144 scale Gundam figure. On one side we have Kamille’s Zeta Gundam and Kai’s Guncannon, on the other we have the unlikely teamup of Garrod’s Gundam X and Norris Packard Gouf Custom. Read on below the break for Round 4.

To back to Round 3 click here.

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MechaStellar VER9.5 Gameplay Example – Round 3

Here we have a gameplay example for MechaStellar VER9.5 using 1/144 scale Gundam figure. On one side we have Kamille’s Zeta Gundam and Kai’s Guncannon, on the other we have the unlikely teamup of Garrod’s Gundam X and Norris Packard Gouf Custom. Read on below the break for Round 3.

To back to Round 2 click here.

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MechaStellar VER9.5 Gameplay Example – Round 2

Here we have a gameplay example for MechaStellar VER9.5 using 1/144 scale Gundam figure. On one side we have Kamille’s Zeta Gundam and Kai’s Guncannon, on the other we have the unlikely teamup of Garrod’s Gundam X and Norris Packard Gouf Custom. Read on below the break for Round 2.

To back to Setup and Round 1 click here.

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MechaStellar VER9.5 Gameplay Example – Setup & Round 1

Here we have a gameplay example for MechaStellar VER9.5 using 1/144 scale Gundam figure. On one side we have Kamille’s Zeta Gundam and Kai’s Guncannon, on the other we have the unlikely teamup of Garrod’s Gundam X and Norris Packard Gouf Custom. Read on below the break for the game narrative, setup and Round 1.

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MechaStellar Battle Report Defend the City Game 2 featuring Gundam & Pacific Rim

Note: This was a battle report from MechaStellar VER7 there are a number of updates to gameplay and victory points since that time. For instance in this version only a single armor save was rolled but failing it was instant death.

The 2nd game that day we were able to accommodate another player who was joyfully able to play as Epyon as well as a Kaiju from Pacific Rim.  Wing and Heavy Arms returned as Attackers while Gipsy, Big Zam, Gundam and Guncannon returned as Defenders along with Deathscythe.  You’ll find the Battle Report below the break.

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MechaStellar Battle Report Defend the City Game 1 featuring Gundam & Pacific Rim

Note: This was a battle report from MechaStellar VER7 there are a number of updates to gameplay and victory points since that time. For instance in this version only a single armor save was rolled but failing it was instant death.

This is probably my favorite game we had of Defend the City. We had a tag team match with two players on each side. Defend the City is a game mode where the Defenders are trying to preserve the city while the Attackers attempt to destroy it.

The Attacker side had units from Gundam Wing (Wing & Heavy Arms) plus units from Gundam SEED (Freedom & Justice). In the 2v2 game each player picked a Commander trait, Wing had Vigilant Leader and Justice had Three Times as Fast.

The Defender side focused on Mobile Suit Gundam with an unlikely alliance between the Federation and Zeon. They had Big Zam, Zaku IIs, Gelgoogs, Amuro in the Gundam plus two Guncannons along with Gipsy Danger from Pacific Rim. In the 2v2 game each player picked a Commander trait, Big Zam had Resourceful while Amuro had Unyielding.

The players were using the Battle Damage and Climactic Events modules.

Below the break you’ll find the battle report. We were having a lot of fun with everyone at the table and the audience and so only remembered to take a few photos per Round.

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Evaluating suggested weapon upgrades

We had a suggestion last month about raising the number of shots on weapons. Here’s a draft of what weapons would look like if we moved everything up to base 5 shots or higher.

  • Machine gun R24 Shots 8 RF+4H DMG200
  • Beam machine gun 24 Shots 6 RF+4H P4 DMG200
  • Beam Pistol 16 Shots 5 RF+1H P5 DMG300
  • Beam Cannon 48 Shots 5 RF-2 P5 DMG400
  • Beam Sniper 48 Shots 5 RF-2 P6 DMG300
  • Beam rifle 32 Shots 5 RF+1 P6 DMG300
  • Beam carbine 24 5 RF+3 P5 DMG300
  • Railgun 48 Shots 5 RF-2 P3 DMG400
  • Artillery 48 Shots 5 RF-2 P1 DMG500
  • Bazooka 32 Shots 5 P3 DMG 700
  • Missile pod 32 Shots 6 RF+3H P2 DMG300
  • Missile Salvo 48 Shots 5 RF+1H P3 DMG400
  • Fire support 48 Shots 10 RF-4 P2 DMG300
  • Micromissiles 40 Shots 10 RF+6H P2 DMG100
  • Needle Missiles 16 Shots 10H RF+10 P2 DMG100
  • Grenades 16 Shots 5 RF+3H P3 DMG300

There are a lot of things to like about having that bonus shot. It makes playing long range games a lot more viable and makes rapid fire not as huge an increase in overall shots. The downside is that the lethality of the base game gets high enough that a lot of things are being immediately one shot, including higher point units like the Hyaku Shiki. So there are three options to fix this.

  1. Return Critical Hits down to 1s on shooting and 10s on Melee
  2. Rebalance HP and give each unit additional HP
  3. Do nothing and keep weapons balanced the way they are

For #1 this would definitely solve the lethality issue in most cases. The downside of removing this is that it makes cross era play more difficult. To use Hyaku Shiki as an example again, it has an extremely large Evade value (higher with an Ace pilot) where 1s and 2s are essential for a grunt unit to threaten it.

For #2 this isn’t super hard to do but it doesn’t solve the problem for all weapons, for instance a bazooka is still likely to accidentally one shot some units with a base of 5 shots.

For #3, well, things are working well as they are but I know there are still some issue where long range fighting runs into some issues when shooting at units with shields and decent evade.

As someone who likes crits, and how those can influence the narrative, I’m leaning towards #3 or #2 myself.

MechaStellar VER9.4 – Monthly Roster Update JAN24 – Captain Harlock

For this month’s MechaStellar update we are adding the classic Space Pirate Captain Harlock and the stellar warships for the Arcadia, the Queen Emeraldas as well as Harlock’s original ship the Death Shadow which was then salvaged and turned against him by his nemesis Zone.

Captain Harlock was created by the late Leiji Matsumoto the creator of several foundational anime and manga titles including Space Battleship Yamato, Galaxy Express 999.  He has a very distinctive style and many of his works share common themes and even common characters which lead to some fans calling his works the ‘Leijiverse’. 

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