MechaStellar VER 8 – Tabletop Gundam Gameplay Example – Round 4 and Round 5

Tabletop Gundam Tactics

In this series of posts we are doing a Gameplay Example for MechaStellar. Click on the following links to see posts for Round 1, Round 2, and Round 3. You can look at the Mecha Unit Profiles for the Federation and Zeon on the downloads page.

Below the break we will cover the 4th and 5th rounds of a 5 round game of MechaStellar. We will go turn by turn each round and include some insights into Gundam Tactics.

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MechaStellar VER 8 – Tabletop Gundam Gameplay Example – Round 3

Ez8 Gundam Zaku II Acguy Gundam Ground Type

In this series of posts we are going to do a Tabletop Gundam Gameplay Example for MechaStellar using units from the 08th MS Team. You can look at the Mecha Unit Profiles for the Federation and Zeon on the downloads page. Click here for Round 1 and Round 2.

Below the break we will cover the 3rd round of a 5 round game of MechaStellar. We will go turn by turn each round and include some insights into the Gundam Tactics.

Continue reading “MechaStellar VER 8 – Tabletop Gundam Gameplay Example – Round 3”

MechaStellar VER 8 – Tabletop Gundam Gameplay Example – Round 2

Gundam Ground Type Zaku II Dom

In this series of posts we are going to do a Tabletop Gundam Gameplay Example for MechaStellar usings units from the 08th MS Team. You can look at the Mecha Unit Profiles for the Federation and Zeon on the downloads page. Click here to for Game Setup and Round 1.

Below the break we will cover the 2nd round of a 5 round game of MechaStellar. We will go turn by turn each round and include some insights into the Gundam Tactics.

Continue reading “MechaStellar VER 8 – Tabletop Gundam Gameplay Example – Round 2”

MechaStellar VER 8 – Tabletop Gundam Gameplay Example – Setup and Round 1

Tabletop Gundam Tactics

In this series of posts we are going to do a Gameplay Example for MechaStellar using units from Mobile Suit Gundam. We are using some fan favorites from the 08th MS Team including Shiro Amada, Karen Joshua, and Terry Sanders Jr, who will be referred to as Shiro, Karen and Sanders for short.

On the Zeon side we have an assortment of Zaku IIs, Zaku Cannons, Doms all being led by an amphibious Acguy. You can look at the Mecha Unit Profiles for the Federation and Zeon on the downloads page. The Gundam models used for this playtest are from the Gundam 1/400 collection.

Below the break we will cover the game setup, deployment, and the 1st round of a 5 round game of MechaStellar. We will go by turn by turn each round and include some insights into the Gundam Tactics.

Continue reading “MechaStellar VER 8 – Tabletop Gundam Gameplay Example – Setup and Round 1”

MechaStellar – Example of Play – Round 4

Okay then, with severe casualties on both sides we are heading into the homestretch of this battle. Last round closed out with several powerful units in Melee and a handful of survivors engaged in ranged combat. For this round the both the Federation and Zeon have 4 Momentum to start. Zeon wins the roll off and goes first.

If you have any questions about this round don’t hesitate to ask in the comments below.

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MechaStellar – Example of Play – Round 3

Alright, so we ended last round with the Zeon player ambushing their 3 Hy-Goggs near the heaviest action hoping to reverse the tide of this conflict. So far Zeon has sustained several casualties and their Commander is one hit away from being destroyed. For this round the Federation has 6 Momentum and the Zeon player has 2 Momentum to start. They roll off and the Zeon player goes first.

If you have any questions about this round don’t hesitate to ask in the comments below.

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MechaStellar – Example of Play – Round 2

Alright, so we ended last round with the Zeon player ambushing his 3 Z’Goks and returning the 3 Hy-Goggs into reserves to Ambush later. For this round the Federation has 6 Momentum and the Zeon player has 2 Momentum to start. They roll off and the Federation player goes first.

If you have any questions about this round don’t hesitate to ask in the comments below.

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MechaStellar – Example of Play – Round 1

It’s been a while since we’ve done a How to Play post for MechaStellar so here we’ll do one post per round in a fairly large game. Armies for Zeon and the Earth Federation Forces (EFF) are shown in the previous post.

If you have any questions about this round don’t hesitate to ask in the comments below.

Continue reading “MechaStellar – Example of Play – Round 1”