Downloads

Recent Updates

  • VER 9.5 Core rules
    • All units can choose a bonus when attacking and defending. 
      • Skilled and Ace Pilots improve this bonus
    • Streamlined Warships so they play the same as a Mobile Suit or Super Robot
    • Destroying terrain moved to Core rules
  • VER 9.3 Wargame Rules
    • End of Round Momentum now based on Control Points
    • Updated Defend the City / Rampage game mode
  • Roster Additions
    • Added units for Gurren Lagann & After War Gundam X
    • Added units for Combattler V & Voltes V & Great Mazinger
    • Added units for Captain Harlock
    • Added units for Mobile Suit Zeta Gundam
  • 5 New Missions added for Federation vs Zeon Gundam campaign

Core Rules

MechaStellar is a wargame ruleset that lets you battle it out on the tabletop with your favorite giant robots and spaceships using mecha figures or model kits you own. The system began as a Gundam wargame in 2016 and has expanded to include Super Robots and Mecha from other series in 2021. The game and roster receives updates at the end of each month.

This page has all the primary downloads including the core rules, mecha unit profile sheets, and mission packs for solo and co-op campaigns.

There are two rules documents. The Core Combat Rules cover combat while the Wargame Rules give you different Vs and Coop game modes to play as well as mecha and pilot upgrades.

Where to start for New Players?

If you are a Gundam fan ready to play your first game here is what you need:

  • 10d10 per player.
  • A Tape Measure
  • Minis, Figures or Models of your favorite Mecha
    • For Gundam try the 1/400 gashapon minis, Mobile Suit in Action figures or the 1/144 HG Gunpla kits
  • MechaStellar Core Combat Rules
  • Mecha Unit Profile PDFs for your units. Currently there is:
    • Federation & Zeon for UC
    • G, Wing and X for AU
  • If you want to do a Vs game grab the Wargame Rules and play Simple Battle
    • To start you can try a small game of 500pts or less. Here’s a 300pt example.
      • For Zeon take a Gouf, a Dom, and 4x Zaku II.
      • For the Federation take a Gundam Ground Type, 4x GM Ground Types and a GM Sniper [G]
    • Or you can try a high stakes 2v2 Ace Match at 1000pts with Shining Gundam and Dragon Gundam vs Rose Gundam and Gundam Maxter
  • If you want to do a Solo or Co-op game grab the Federation or Zeon sandbox campaign
    • Playing a solo game can also be a great way to learn the rules before your first Vs game
  • If you have questions contact us here or on social media

Core Combat Rules

Last Major Update January 2024: VER 9.4 Released

These rules contain everything you need to play the game.

Update Notes
  • (MAY) VER 9 Core Rules – Update focused on simplifying gameplay for Super Robot and Kaiju.
    • Added Target Lock & Throw Terrain
    • Updated Crash Through, Destroy Terrain, Indirect Fire
    • Added Improvise & Seize the Day to Universal Skills
  • (OCT) VER9.1 – Updated rules to make the game more scale neutral.
    • Updates to Stun and Push / Pull Weapons
    • Clarifications to Cover and Multi-target weapons
    • Updates to SRW module
  • (NOV) VER9.2 – Make it Count can now allow a bonus shooting or melee attack
    • Updated Shields & Cover to comply with the new paradigm
  • (DEC) VER9.3 – Updates to Commander & Pilot Traits.
    • Engagment range increased to 4″ for small figures.
    • Streamlined SRW Module
    • Streamlined the Stellar Warfare Module
  • (JAN) VER9.4 – Overhaul to Pilots and Warships
    • All units get to choose a bonus when they attack and when they defend
      • Skilled and Ace Pilots improve this bonus
    • Streamlined Warships so they play the same as a Mobile Suit or Super Robot does
  • (FEB) VER9.5 – Destroy Terrain moved to Core Rules
    • Deployment updated. Various minor updates and clarifications

Wargame Vs and Co-op Rules.

Last Major Update FEB 2024: VER 9.3 Released – End of Round Momentum now based on Control Points. Updated Defend the City / Rampage.

These rules contain additional game modes. For Versus (Vs) mode there are several different game types with different victory conditions.

  • Simple Battle is a quick and easy ruleset for a standard death match.
  • Confrontation has you play several small skirmishes and rewards you for keeping your units alive.
  • Secure the Objective has you and your opponent vying for ownership of several key Control Points.
  • Defend the City / Rampage turns the games focus into protecting or destroying the city.

Lastly there is a Cooperative mode for running through pre-made Mission Packs you can find at the bottom of the page.

Gameplay Example with Photos

On this page you can find a few turn by turn gameplay examples for playing MechaStellar both with small minis and larger figures: https://mechastellar.com/gameplay/

FAQ

Here are Frequently Asked Questions for MechaStellar.

Feedback

Your Feedback helps us with the monthly balance and roster updates. Here is a google form link that takes 2-10 minutes to complete. It does not require an email address to fill out.

You can find it here: https://forms.gle/PJn5c66JoyJRFtTKA

If you want to sign up for playtesting Tier 3 units (Nu / Sazabi, Burning / Master Gundam, Mazinkaiser, Shin Getter, Genesic GaoGaiGar) you may include your email address at the end of the poll.

For roster additions please use the poll below.

Mecha Unit Profile Sheets

Below are the mecha profile sheets which are grouped by the series they originate from.

Click below to jump down to a series

Gundam Profiles

Mobile Suit Gundam – Zeon

Mobile Suits 99 units. Mobile Armors 7 units.

Mobile Suit Gundam – Earth Federation Forces

Mobile Suits – 81 units. Mobile Armors – 2.

Mobile Suit Zeta Gundam – 70 Mobile Suits

REV1 – Fixed error on Zssa points cost

Mobile Suit Gundam – Stellar Warships – 28 Ships

January Update – Overhauled Warship rules so you can play them just as you would a Mobile Suit or Super Robot.

Designer’s Note: If you are setting up a SRW style game between different universes it is best to keep the performance range within 3-4 points (i.e. Performance range of 1 – 4 or 5 – 7). Consider the +50pt Performance upgrade in the Wargame rules if you want to upgrade a favorite unit.

Mobile Fighter G Gundam – 30 Mobile Fighters

New Mobile Report Gundam Wing & Endless Waltz – 29 Mobile Suits

After War Gundam X -20 Mobile Suits and 4 Warships

Stellar Warship Profiles

Stellar Warships – Captain Harlock – 3 Warships

Classic Super Robots

Mazinger Z & Great Mazinger: 44 Units and 1 Warship

Getter Robo: 21 Units

Combattler V & Voltes V – 10 Units

Yuusha / Braves Series Profiles

GaoGaiGar and Exkizer – 29 Units and 3 Warships

Modern Mecha Profiles

Tengen Toppa Gurren Lagann: 27 Units and 4 Warships

Various 90s – 00s Mecha Series

The Big O: 8 Units

Vision of Escaflowne: 4 Units

Neon Genesis Evangelion (TV): 12 Units

Pacific Rim: 15 Units

If you’d like to see what units were added or revised recently click on the Roster Update tag.

Quick Start rules, Armies and Missions can be found on the Demo games page.

MechaStellar Unit Design Goals

Cooperative Campaign Mission Packs – Gundam

This Mission pack contains the Federation and Zeon Sandbox Campaigns as well as the 0080 and Gundam Wing Narrative campaigns. Last updated 29FEB24.

Sandbox Campaigns

These Mission Packs are Sandbox style campaigns which offer a simple premise to get your battle kicked off. Between battles you can acquire new Mechs as listed in the mission pack.

An enemy behavior chart is included in each Mission Pack, it is recommended you have a printed off copy of this on hand as an easy reference.

Photos of example mission layouts for the Desert and City can be found in this post. We grabbed some cardboard packaging and spraypaint to show how quickly you make simple terrain for a a battlefield.

Narrative Campaigns

These mission packs are for narrative campaigns that follow along the story of various Gundam entries. Below is 0080 War in the Pocket and New Mobile Report Gundam Wing.

Mission Packs – Getter Robo & Shin Mazinger

The mission pack includes the 1974 Getter Robo manga by Ken Ishikawa. This works best as a solo campaign but you can always play with friends having them control the enemy Mechasaurus or having them take control of the different Getter Forms.

The mission pack also includes the 2009 Mazinger Z OVA directed by Imagawa. This works best as a solo campaign but you can always have a friend control the enemy Kikaiju.

Last updated 29FEB24.

Mission Pack – Pacific Rim

Below is a narrative mission pack for Pacific Rim that matches the events of the movie from Hong Kong until the finale. It is setup as a what if style game so you can choose to deploy different units and if you perform well you may even save a few Jaeger’s and their pilots from a grisly fate. This is intended for 1 or 2 players cooperatively while a third player can take control of the rampaging Kaiju, otherwise a Kaiju specific behavior chart has been provided.

Last Updated – 29FEB24

Miniatures

The Goal of MechaStellar is to let you use your own mecha figures or model kits on the tabletop whether it be small scale 1/400 Gundam figures or SD SRW gashapon toys or standard 1/144 model kits and figures.

The only difference in the rules is that very small figures have a smaller engagement / melee range. All distances are measured from the center of the model so you don’t need to worry about base sizes.

Some enterprising players have printed off Mobile Suit artwork then attached them to standee bases to represent their models. Others who prefer virtual tabletops have done similar with Roll20 using shrunk down MS Artwork to represent their units.

Use the link below to see the in-depth posts for collecting minatures and larger figures for various mecha series.

https://mechastellar.com/miniatures-and-models/

Terrain

If you play with small scale miniatures such as the Gundam 1/400 or 1/300 collections or Super Robot Wars Gashapon they work very well with existing 28mm terrain you may have from playing 40k or similar wargames. If you enjoy using 3d Printed Terrain you can see some of the free 3d printed terrain we use on the terrain page.

If you play with larger models 5″+ models such as HG scale Gunpla, Robot Damashii / Gundam Universe, Super Robot Chogokin or Soul of Chogokin you will want to use larger terrain. You can see some examples on the terrain page.

https://mechastellar.wordpress.com/terrain/

Planned Updates

Future updates and completed updates can be found on the updates page.

Contact Us

If you’d like to share any feedback on the rules / unit roster, request a Mecha series or volunteer to playtest new units or campaigns you can send us an email here or leave a comment on any posts you find on the design blog. If you prefer forums we have an active thread on dakkadakka as well as mechatalk. We also have social media with Facebook, Twitter, a subreddit r/mechastellar.

Creative Commons

This is a non-commercial product, feel free to use, remix and share. For these rules we are using the Creative Commons License Attribution-NonCommercial-ShareAlike CC BY-NC-SA

I do not own the copyright on any images or names presented in these mecha profiles, this is simply a fair use work to let fans play a wargame with their favorite Mecha and to encourage more visibility of the mecha genre.