MechaStellar July Update – VER11 Playtest Photos

Hello everyone, we are going to postpone July’s update while we continue to finalize the core rules and mech profiles for MechaStellar VER11 currently targeting for August release. In this post we’re sharing some recent playtest photos for MechaStellar VER11.

We’ve had some major improvements on Squads, Warships, Momentum Generation and Lethality. In the most recent Gundam focused playtest we had only 50% casualties in a grunt game at Round 5. We think you’ll enjoy VER11 which will be a more streamlined form of VER10, with units surviving longer, better integrated morale & mechanics, weapons each embracing a specific battlefield role, and a more strategic feel to spending Momentum.

In the meantime we will continue doing VER11 Profile Previews once or twice a week.

And we plan on doing about 10 or so Design Goals posts leading up to the VER11 release in August. Stay tuned!

MechaStellar VER11 Profile Preview – Big O

Hello everyone, we’ve already gotten a few questions about VER11. We thought it might be helpful to show off some draft profiles, this time we have Big O and Big Duo.

As you can see it’s very similar to VER10’s profile with the key differences being Rapid Fire has been replaced by Role, and PEN has been replaced by Save. Please look these over and if you have any questions please leave a comment below.

MechaStellar VER11 Profile Preview – Gundam Wing

Hello everyone, we’ve already gotten a few questions about VER11. We thought it might be helpful to show you a draft profile. As you can see it’s very similar to VER10’s profile with the key differences being Rapid Fire has been replaced by Role, and PEN has been replaced by Save. Please look these over and if you have any questions please leave a comment below.