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MechaStellar

A Tabletop War Game for Mecha. Roster Updates at the end of each month.

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Category: MechaStellar

(MS) Design Goals – Scalable

A little late for spring cleaning but I’ll be pushing out a number of drafts written over the last few months on the Design Goals we had when developing MechaStellar. For our first one we wanted to go with Scalable.

Continue reading “(MS) Design Goals – Scalable” →
Red Noa Design Goals, Mecha, Mecha RPG, MechaStellar, Wargaming Leave a comment June 30, 2021August 18, 2021 2 Minutes

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