
In this post we’ll have some additional examples of equipment slots using Federation suits. You can read more about equipment slots in this post here. As Gundam is my personal favorite real robot show, that will be most of the examples you see, but you can still use the system to model your favorite mech show whether it’s Macross, Votoms, Full Metal Panic etc. Western style heavy mechs will be covered in a separate series of rules, where they trade evasion and mobility for more HP and equipment slots.
For these examples we’ll tackle the GM, originally known as Gundam Mass Produced, the mainstay of Federation forces for early UC, slowly being phased out in the CCA era to F91. We’ll look at some of the very earliest GM models, specifically the fragile Frame Level 1 varieties.
When designing mobile suits think about whether or not a suit can survive a direct hit from a powerful weapon like a beam rifle or bazooka (DMG 400-500), if it is then it’s probably a Frame LVL 3 suit (HP 600). The GMs we’re looking at can be easily destroyed by machine gun fire so we consider them Frame Level 1, which is excellent for horde armies as Frame Level is the biggest driver of a suits cost when building your army but we’ll cover that later.







