MechaStellar Design Blog

MechaStellar VER9.5 Gameplay Example – Round 2

Here we have a gameplay example for MechaStellar VER9.5 using 1/144 scale Gundam figure. On one side we have Kamille’s Zeta Gundam and Kai’s Guncannon, on the other we have the unlikely teamup of Garrod’s Gundam X and Norris Packard Gouf Custom. Read on below the break for Round 2.

To back to Setup and Round 1 click here.

Continue reading “MechaStellar VER9.5 Gameplay Example – Round 2”

MechaStellar VER9.5 Gameplay Example – Setup & Round 1

Here we have a gameplay example for MechaStellar VER9.5 using 1/144 scale Gundam figure. On one side we have Kamille’s Zeta Gundam and Kai’s Guncannon, on the other we have the unlikely teamup of Garrod’s Gundam X and Norris Packard Gouf Custom. Read on below the break for the game narrative, setup and Round 1.

Continue reading “MechaStellar VER9.5 Gameplay Example – Setup & Round 1”

MechaStellar Gameplay Example – Defend the City – Round 2

This is Round 2 of for the MechaStellar gameplay example using the Defend the City / Rampage game mode. 

Note: MechaStellar is often a very lethal game so the longest Rounds are 1 & 2 while 3+ are typically much shorter since there are fewer units which you will see in this game as well as other examples.

To return to Round 1 click here.

Round 2

Continue reading “MechaStellar Gameplay Example – Defend the City – Round 2”

MechaStellar Gameplay Example – Defend the City – Round 1

This is Round 1 of for the MechaStellar gameplay example using the Defend the City / Rampage game mode. If you want to read over game setup and army lists read this post here.

Note: MechaStellar is often a very lethal game so the longest Rounds are 1 & 2 while 3+ are typically much shorter since there are fewer units which you will see in this game as well as other examples.

To return to battlefield setup and army lists click here.

Continue reading “MechaStellar Gameplay Example – Defend the City – Round 1”

MechaStellar Gameplay Example – Defend the City – Setup

Here is a 1000pt game using units from Mazinger Z. Player 1 (Toeizinger) has the Toei versions of Mazinger Z, Diana A and Boss Borot while Player 2 (Kikaiju) has Kingdan X10, Garada K7 and 2x Doublas M2 Kikaiju. You can find the profiles for these units on the MechaStellar game downloads page. The figures used are from the Go Nagai Robot Collection, you can find more information on Mazinger figures here.

The players are using the “Defend the City / Rampage” versus mode where one player is rampaging through the city and the other player is trying to stop them as soon as they can.

This post will be a turn by turn gameplay example using MechaStellar VER9.5 rules. This example does not cover individual rolls for the units such as evade or melee. If you are brand new to MechaStellar and want to see how the a turn goes from start to finish including every dice roll then check out this gameplay example using Mobile Suit Gundam’s 08th MS Team. 

Below the break we will cover the game setup, deployment, and the 1st round of a 5 round game of MechaStellar. We will go by turn by turn each round and include some insights into the Gundam Tactics.

Continue reading “MechaStellar Gameplay Example – Defend the City – Setup”

MechaStellar Battle Report Defend the City Game 2 featuring Gundam & Pacific Rim

Note: This was a battle report from MechaStellar VER7 there are a number of updates to gameplay and victory points since that time. For instance in this version only a single armor save was rolled but failing it was instant death.

The 2nd game that day we were able to accommodate another player who was joyfully able to play as Epyon as well as a Kaiju from Pacific Rim.  Wing and Heavy Arms returned as Attackers while Gipsy, Big Zam, Gundam and Guncannon returned as Defenders along with Deathscythe.  You’ll find the Battle Report below the break.

Continue reading “MechaStellar Battle Report Defend the City Game 2 featuring Gundam & Pacific Rim”

MechaStellar Battle Report Defend the City Game 1 featuring Gundam & Pacific Rim

Note: This was a battle report from MechaStellar VER7 there are a number of updates to gameplay and victory points since that time. For instance in this version only a single armor save was rolled but failing it was instant death.

This is probably my favorite game we had of Defend the City. We had a tag team match with two players on each side. Defend the City is a game mode where the Defenders are trying to preserve the city while the Attackers attempt to destroy it.

The Attacker side had units from Gundam Wing (Wing & Heavy Arms) plus units from Gundam SEED (Freedom & Justice). In the 2v2 game each player picked a Commander trait, Wing had Vigilant Leader and Justice had Three Times as Fast.

The Defender side focused on Mobile Suit Gundam with an unlikely alliance between the Federation and Zeon. They had Big Zam, Zaku IIs, Gelgoogs, Amuro in the Gundam plus two Guncannons along with Gipsy Danger from Pacific Rim. In the 2v2 game each player picked a Commander trait, Big Zam had Resourceful while Amuro had Unyielding.

The players were using the Battle Damage and Climactic Events modules.

Below the break you’ll find the battle report. We were having a lot of fun with everyone at the table and the audience and so only remembered to take a few photos per Round.

Continue reading “MechaStellar Battle Report Defend the City Game 1 featuring Gundam & Pacific Rim”

Where to Start with Classic Super Robot Anime

In this post we’re going to talk about some classic Super Robot shows, which we will loosely define as the piloted Super Robots created in the 70s and 80s. The shows will be listed in Production order. We will update this post as we add additional classic super robots to the MechaStellar roster.

Mazinger as well as Getter Robo are both large franchises and each have their own where to start posts.

Continue reading “Where to Start with Classic Super Robot Anime”