Here’s an update to the Zeon layout. We’ve been experimenting with putting equipment options on the unit profile sheet this lets us cut down on duplicate profiles. Below is the PDF
Also here’s a pair of rules we’re considering for VER 9. One to provide a benefit to units with high Sensors range (besides the standard deployment bonus) and another meant for Kaiju and other colossal creatures who lack a shooting weapon.
Here’s an example layout for the 08th MS Team. I’ve been toying around with including weapon options on the sheet to cut down on the number of profiles featuring an alternate weapon. Let me know what you think.
Below is a collection of photos of when we were testing the Earth Federations Magellan class Battleship as well as the updated Stellar Warship rules for MechaStellar VER 8.7 focusing on the Captain’s Orders section. Below is a very brief battlereport as well.
You can read the previous two Magellan battleship reports here. Game 1 and Game 2.
We begin with a Magellan with a skilled captain bringing the Blue Destiny unit 3 along with several GM Command Space types. Against them are the same Zeon forces as the previous game, two Musais, a Gelgoog, 3 Rick Doms, a Zaku II Commander and several Zaku IIs.
You can play MechaStellar with figures and model kits big and small. For players who prefer to use larger scale figures and models for Gundam and various other Mecha series you will also want to use larger terrain. In this post we’ll look at N Scale buildings and a few different scales of Gundam figures.
Below is a collection of photos of when we were testing the Earth Federations Magellan class Battleship as well as the updated Stellar Warship rules for MechaStellar VER 8 focusing on the Captain’s Orders section. Below is a very brief battlereport as well. You can find the first Magellan battle here and the third one here.
We begin with a Magellan with a Skilled Captain and two Salamis cruisers in its strike group each carrying a Guncannon and two GMs while a brand new GM Sniper Custom is aboard the Magellan. They are striking at the Zeon fortress A Baoa Qu and this sector is fielding two Musai cruisers (one with a skilled Captain), a Gelgoog, three Doms, a Zaku Commander and 5x Zaku IIs.
Here’s an example what Amuro will look like in VER 9 versus the old layout in VER 8. Here’s also a PDF preview for the new profiles where Amuro was tweaked to be more deadly to Grunt units.
Here are some additional snapshots of what the VER 9 Layout will look like for Getter Robo and GaoGaiGar along with some comparison photos of the old and new. Overall for grunt units it continues to look a lot cleaner.
Below is a collection of photos of when we were testing the Earth Federations Magellan class Battleship as well as the updated Stellar Warship rules for MechaStellar VER 8. Below is a very brief battle report as well. There’s also a short battle report for a Guncannon team and one with the Blue Destiny 3.
We begin with 4 GMs and a GM Cannon onboard a Magellan who must quickly sortie to defend against a pair of Musais each with a full complement of Zaku IIs onboard. Outnumbered 2:1 things are looking grim for the Federation.