
One of our design goals was to ensure there is some compatibility between both eras and different mecha universes. Cross Era compatibility would let you reenact the Jaburo drop in Zeta Gundam or the Assault on Torrington in Unicorn where you field units from different time periods and have them at least stand a chance against newer models. Cross universe compatibility would let you mix Gundam and Evangelion for instance, or Gurenn Lagann and Getter Robo like you would in a Super Robot Wars style game.
Continue reading “[MS] Design Goals – Cross Era and Cross Universe Compatibility”







