[MS] September Update – MechaStellar VER 8.4 Released

For Septembers roster update we have 24 new mecha unit profiles including the foundational Super Robot series, Mazinger Z.  We are also releasing MechaStellar VER 8.4 Core Rules which streamlines some items in the Stellar Warfare section and provides another option for [Focus] as well as changes to Disengage.  Lastly, there’s a large balance update that will address some points cost issues, movement and evade as well as improving the durability of some units. 

Continue reading “[MS] September Update – MechaStellar VER 8.4 Released”

MechaStellar VER 8.3 Released – Stellar Warship Update

For August’s update we putting the Stellar back into MechaStellar. Our Stellar Warship rules for VER 8 have been in testing for a close to a year now, and we are now satisfied with where they are at to start releasing them this month. This month we release the Musai and Salamis from Mobile Suit Gundam. In the future we’ll release additional Stellar Warships from Gundam as well as other Mecha series such as the J-Ark from GaoGaiGar. Below we’ll talk about our Design Goals and the mecha tactics to employ.

Continue reading “MechaStellar VER 8.3 Released – Stellar Warship Update”

MechaStellar VER 8.2 Released

Hot on the heels of VER 8.1 we are releasing VER 8.2.  This update includes some adjustments to Combat Roles, the Pilot system, as well as various balance changes.  We’ll cover the Pilot changes in detail in a follow-up post.  Below is a quick synopsis. Updated rules and mecha unit profiles can be found on the downloads page here.

Continue reading “MechaStellar VER 8.2 Released”

[MS] Tactics – GM Custom and GM Cannon II

A terrific pair of GMs made their debut in 0083 a Stardust Memory.  One a high-performance GM for Ace Pilots and the other a fire support unit wearing the chobham armor system from 0080 War in the Pocket. In this tactics post we’ll look at how best to use these two GMs on the tabletop.

Continue reading “[MS] Tactics – GM Custom and GM Cannon II”

[MS] Tactics – Gelgoog Marines

A variant of the iconic Gelgoog the Marine debuted in 0083 Stardust Memory. A priceless antique from 0079 so far gone from routine maintenance it had to abandon the Gelgoog Beam Rifle in favor of a machine gun.  These units are expensive for grunts but they can be a powerful asset on the battlefield.  Let’s find out in this Gundam tabletop tactics post.

Continue reading “[MS] Tactics – Gelgoog Marines”