MechaStellar November Roster Update

We’re pushing out the roster update early for the month of November. We’ve been testing out for a few months now what the gameplay would be like if we were to reduce the cost of Skilled and Ace Pilots down to 50pts per level. Overall, we’re satisfied with how the Mission Packs are running as well as versus games so we’ve decided to implement the change. All Mecha Unit Profiles have been updated to reflect this, a few units were rebalanced to get down to 500pts or 250pts as a result. Getter Robo profiles will be updated at the end of the month along with a continuation of the Narrative campaign and more Mechasaurus units.

With the change to Pilot costs we can also return to simpler Army Momemtum brackets of 500/1000/1500/2000+. The core rules were updated to reflect that. I’ve also improved the Make it Count universal skill. This was meant to be in October’s update but was missed when we released it.

Sandbox Mission Packs and Demo Games mission packs have also been updated to reflect the new costs.

Rules Update Summary

  • Cost reduction for Skilled and Ace Pilots
  • Army Momentum brackets back to 500/1000/15000/2000+
  • Improved Universal Skill – Make it Count

Unit Profile Update Summary

  • Adjusted traits that used to give +1 Focus to instead give +1 Accuracy such as Headhunter or Hunting for a Rival
  • Fix error for beam carbine/heat attack profiles:  units affected Zeon Amphibious units, GM Command Space, Neue Ziel, Mazinger Z, Doublas M2, Glossam X2
  • Fixed error on Gebera Tetra, older profile replaced with newer profile

MechaStellar – Mazinger Z Tactics

Mazinger Z is the original piloted Super Robot and set the standard for fierce Mecha vs Kaiju action in the 1970s. Many Mecha iconic attacks first debuted in Mazinger Z including Rocket Punch, energy beams from the eyes, a powerful chest mounted weapon. Mazinger Z is portrayed as an Invincible Super Robot with a myriad of attacks, in this mecha tactics post we’ll look at how best to use the different Mazinger Z units on the tabletop.

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MechaStellar Battle Report – Mazinger + Getter + Gundam vs Kikaiju + Mechasaurus + Zeon

Mazinger Z Getter Robo Gundam

Here’s the third game in our final round of testing for the Mazinger Z units, we of coursed wanted to finish with a Getter Robo teamup so we included the Getter team plus a beefy Mechasaurus. The models used are the Gundam 1/300 S.O.G. line, Mazinger Gashapon, Getter Robo KT figure, and the Mechasaurus is being represented by the Machine Saurer gashapon. You can read more about figures here for Gundam, Mazinger and Getter. Previous game can be found here.

Below the break will be a short battle report and photos of the game along with a post mortem discussing the mecha tactics employed for the Mobile Suits, Mazinger, Getter, and the Kaiju.

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MechaStellar October Roster Update – Version 8.5 Released

For this months update we are continuing with the Mazinger Z series releasing an additional 13 mecha units profiles found on the downloads page. We’ve also updated the MechaStellar core combat rules to VER 8.5. This is a small but important update with key changes to Indirect Fire and Obscuring cover based on feedback from players. It also makes some changes to Stellar Warfare and of course balance changes to existing units. Read more below the break.

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MechaStellar Roster Update – Mazinger Z

Mazinger Z Art Album Cover

Mazinger Z is a classic series from the 70s with both a manga and several TV shows and OVA adaptations. Along with Getter Robo and Tetsujin-28 it is one of the original super robot series, with Mazinger being the first piloted super robot, while Tetsujin-28 who appeared earlier was controlled remotely.

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MechaStellar – Mazinger Z Miniatures

Go Nagai Figure Collection Great Mazinger Doublas M2 Garada K7

2023 Update: Added photos for the Go Nagai figure collection to the very end.

Mazinger Z Garada K7 Doublas M2 Great Mazinger Mazinkaiser Shin Mazinger God Scrander
Mazinger Z Garada K7 Doublas M2 Great Mazinger Mazinkaiser Shin Mazinger God Scrander

Mazinger Z is a classic series from the 70s with both a manga and several TV shows and OVA adaptations. Along with Getter Robo and Tetsujin-28 it is one of the original super robot series, with Mazinger being the first piloted super robot, while Tetsujin-28 who appeared earlier was controlled remotely.

If you you would like to get into the Mazinger series check out this post.

Mazinger as a series is created by Go Nagai and popularized with its first animated appearance produced by Toei animation. The of Mazinger has gone through many incarnations and reboots both in manga and anime form including Mazinkaiser, Shin Mazigner Z (Mazinger Edition Z: The Impact) and of course it forms the holy trinity of Super Robot Wars games with Mazinger Z, Getter Robo, and Gundam who have appeared in nearly every single entry.

Below the break we’ll talk about the various type of Mazinger miniatures and figures out there you can use for mecha minis in a Mechastellar tabletop Super Robot Wars game.

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[MS] September Update – MechaStellar VER 8.4 Released

For Septembers roster update we have 24 new mecha unit profiles including the foundational Super Robot series, Mazinger Z.  We are also releasing MechaStellar VER 8.4 Core Rules which streamlines some items in the Stellar Warfare section and provides another option for [Focus] as well as changes to Disengage.  Lastly, there’s a large balance update that will address some points cost issues, movement and evade as well as improving the durability of some units. 

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