
Here’s the profile previews for Gurren Lagann! Feel free to share your insights and questions in the comments section below. Even “hey you made a typo” helps the layout editor a lot! Thank you!!


Here’s the profile previews for Gurren Lagann! Feel free to share your insights and questions in the comments section below. Even “hey you made a typo” helps the layout editor a lot! Thank you!!


Hello everyone, we are going to postpone July’s update while we continue to finalize the core rules and mech profiles for MechaStellar VER11 currently targeting for August release. In this post we’re sharing some recent playtest photos for MechaStellar VER11.



We’ve had some major improvements on Squads, Warships, Momentum Generation and Lethality. In the most recent Gundam focused playtest we had only 50% casualties in a grunt game at Round 5. We think you’ll enjoy VER11 which will be a more streamlined form of VER10, with units surviving longer, better integrated morale & mechanics, weapons each embracing a specific battlefield role, and a more strategic feel to spending Momentum.
In the meantime we will continue doing VER11 Profile Previews once or twice a week.
And we plan on doing about 10 or so Design Goals posts leading up to the VER11 release in August. Stay tuned!

Below you’ll find a battle report using the MechaStellar VER 9.2 Rules with units that released in the November 2023 Roster Update. For this match we are using 1/144 scale Gundam figures, Revoltech for Gurren Lagann, Enki and Lazengann and the recently released Moderoid Infinite Combining Gurren Dan Lagann. At the end we have a mecha tactics after action report.
On one side we have the GX-9900 from After War Gundam X as well as Gurren Lagann, King Kittan and most of the Gurren Brigade (Dayakkaiser, Kid Knuckle, Mo-Shogun, Sawzorthn, Twinboekun). On the other side we have Gundam Virsago and several Jenice and Septems represented by Zakus and Goufs as well as the Spiral King’s Lazengann and Viral’s original Enki. Total points is 2300 on each side.
Simon & Rossiu – Commander Trait – Bold Leader
The Spiral King – Commander Trait – Unyielding
Continue reading “Battle Report – Gundam X & Gurren Lagann”

This MechaStellar Battle Report involves a 3vs3 match using the Supreme Robot Warfare (SRW) module. On one side we have three AU Gundam’s including Shining, Wing and the GX Divider piloted by Domon Kasshu, Heero Yuy and Garrod Ran. On the other side we have Armageddon Getter Robo, Eva Unit 01 and Gurren Lagann piloted by Ryoma, Shinji, Kamina & Simon.
For this SRW game we reasoned that the Gundam Pilots were being forced to fight against their will, possibly Relena, Rain and Tiffa were being held hostage by the Romfeller Foundation or New UNE. Meanwhile, NERV has become the last bastion for the resistance following the 7th Space War, they have a rag tag team of robots and pilots to resist the New UNEs far superior resources.
Below the break we’ll have a Round by Round battle report with plenty of photos of tabletop mecha action.
Continue reading “MechaStellar Battle Report – AU Gundam vs Getter Gainax”In these post we’ll go through some of the miniature, models and figures you can use for Gurren Lagann while playing a game of MechaStellar.
When playing MechaStellar we advise you to pick either a Versus movie scale (all figures are roughly the same height) or an approximate scale where some very large robots (i.e. 100+ meter robots like Daitarn 3 or Ideon) are represented by larger figures while everything else is around the same height. You can read more about the recommended size and scale here.

First let’s start with the smallest figure available. Pictured above is one of the Gurren Lagann Gashapon (capsule toy) next to other gashapon toys with the RX 78-2 Gundam (1/400 scale) on the left and Mazinger Z on the right.
Continue reading “[MS] – Gurren Lagann Miniatures”
For this month’s update we have long awaited Tengen Toppa Gurren Lagann! This is a fondly remembered mecha show that became a phenomenon when it first released in 2007 being picked up by a large swath of the anime blogging community and soaring in popularity on various image message boards and forums being enjoyed by mecha fans and general viewers alike, it was later picked up for US Broadcast in 2008.
Continue reading “MechaStellar Roster Update – Sept 2023 – Tengen Toppa Gurren Lagann”
As a follow-up to yesterday’s post we’d like to talk a little bit more about how sizing will affect the game. Since MechaStellar is intended to allow you to recreate a Super Robot Wars style tabletop skirmish that means we need to have someway to differentiate Mecha that are much larger than others.
Continue reading “[MS] Design Goals – Giant Robots”
In MechaStellar we have two types of Mecha, a Mobile Skeleton or MS Class and a Titan Class. While the MS class is principally there to represent high mobility units like you’d see in Mobile Suit Gundam, Aura Battler Dunbine, Votoms or Zone of the Enders, the Titan class was envisioned to capture Mechs that tend to lack aerial mobility but offer considerably more durable and often with significantly more weapons. Titan class mechs can run the gamut of Mobile Armors, Getter Machines, Guy Melefs, Jaegers or even Evangelions. As we’ve been doing more Titan-only playtests recently this would be a good time to discuss this class of Mechs.
Continue reading “[MS] Design Goals – Titan Class Mechs”
As mentioned in the previous post there will be a new addition to the available Commands you can give to your Mechs called ‘Tear through the Ranks’.
Continue reading “MechaStellar – New Command: Tear Through the Ranks”